Friday, August 10, 2012

What We're Playing: Sleeping Dogs Game Designers Take Cues From Hong Kong Cinema Classics

If there's anything we've schooled from Hong Kong cinema, it's that infiltrating the Mob requires total vigilance, a trustworthy casing story, and tibia-crushing fighting skills. Gamers should be ready to occupy all 3 in August's from Square Enix and United Front Games.

Roaming HK's seediest streets-replicated by United Front after half a dozen investigate trips-detective Wei Shen seeks out members of a centuries-old Hong Kong triad, perplexing to disintegrate the tribe from within. The game's producers took cues from HK motion picture classics and (which Martin Scorsese transformed in 2006 as ), and John Woo-like touches abound, from slo-mo shootouts to leaps off of speeding motorcycles.

Between group fights, gamers will have to plunge in to their bag of spycraft: enormous safes, tracing phones, monitoring bad guys on hacked notice cameras, and tipping off the boys at HQ about threesome action. Just recollect who you're fighting for. "You're not a Denzel Washington by-any-means-necessary cop," writer Dan Sochan says. "We pick to be on the other side: the patrolman who might be carrying out a few bad things in the world but who still has great intentions." Just other Chow Yun Fat disposition with a heart of gold.

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