BT has mentioned it is "highly likely" it will have to write off its interest in a cloud-based video games service.
OnLive - that allows users to fool around titles over the internet without the need for a console - eliminated its properties to a new firm on Friday in an out of the ordinary business transaction.
Smartphone creator HTC has mentioned it will moreover recognize a loss on its investment in the firm as a result.
In add-on OnLive's workers mislaid their jobs and a correct to batch in the firm.
The new business has mentioned it has offering "almost half" the staff a post and will offer others the luck to do consultancy work.
Customers have been told their service will not be interrupted. But analysts say the headlines may daunt others from investing in the sector.
OnLive's new devotee is the Silicon Valley-based project funds organisation Lauder Partners.
It paid for the initial company's technology, trademarks and patents after the OnLive's house used a technique well known as "assignment is to gain of creditors" - an substitute to bankruptcy.
Lauder has not suggested how sufficient it paid - but any money from the sale is ostensible to be used to pay off the initial firm's debts before the residue may be common out amid its investors.
The statements from BT and HTC vigilance there might not be any money left to divide.
The British telecoms organisation mentioned it had owned a 2.6% interest in the business. It declined to say how sufficient this had been worth, over saying it did "not act for a poignant investment for BT as a whole".
HTC mentioned it programmed to recognize a $40m (25m) loss. The firm paid that amount for a 3.8% interest in OnLive in 2011.
The US telecoms user ATT and the media organisation Time Warner moreover owned shares in the business.
Onlive is a colonize of "on demand" clouded cover gaming services.
The business was founded by Steve Perlman, a program operative who had formerly worked on Apple's Quicktime media player and combined WebTV - a of the first products to couple televisions to the internet, that he sole to Microsoft.
OnLive sought to shake up up the video games attention by offering subscribers the skill to fool around reward games console titles over the internet.
Remote servers run the games program and river the video footage to the user, who plays the diversion with the firm's gamespad, using a computer, smartphone or radio - in the latter's box with the assist of a special adapter.
The product's graphics and games controller-response times are not as great as those on a console, but OnLive offers ease of use - and many attention insiders think the technology will be at large adopted in the future.
Earlier this year there had been reports that Sony might take over the business, but the Japanese firm instead paid for Gaikai - a opponent service.
Games headlines site Joystiq reported Mr Perlman had told his staff that segment of the reason OnLive had unsuccessful to make a distinction as an eccentric business was since it had sealed contracts for 8,000 P.C. servers - but usually had about 1,600 people using its service at any a time.
However, the firm mentioned it had 1.5 million "active users" in a after that press release. The product is existing in the US, UK and Belgium.
UK games attention body Tiga suggested on-demand gaming had a future whatever OnLive's problems.
"There is no skepticism that clouded cover gaming is innovative and exciting, with the prospective to open up gaming to more players by streaming games send to televisions, set-top boxes and consoles," mentioned the organisation's chairman, Jason Kingsley.
"Such infrastructures are positively costly to set up and users still have to be assured but this is expected to come, mainly in the light of Sony's buy of Gaikai."
But a attention viewer mentioned the weekend's events were expected to have wider ramifications.
"There's no way other clouded cover gaming firm will be able to elevate the type of funds OnLive did any more - at a indicate people were discussing about the firm being value about $1.8bn," mentioned Ed Barton, executive of digital media at Strategy Analytics.
"Cloud gaming's technology is proven and the user experience will obtain improved - so we think it has a place as a placement service for games and other media going forward.
"But Lauder may right away pick to concentration on chartering OnLive's egghead property to others rsther than than just offering a consumer focused service, temperament in thoughts the size of its user base."
A matter from OnLive said: "All formerly voiced products and services, inclusive those in the works, will go on and there is no expected stop of any OnLive services."
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