Friday, February 11, 2011

Xbox Live Indie Gems: Antipole

As Geronimo notes, however, the sobriety capability is core to the whole game. It not usually affects the player, but moreover the world around them. Anything that wanders in to the player's antigravity burble will be sent skyward. That includes challenger robots, specific hazards and even challenger projectiles. As we mentioned, the player is versed with a ray gun, even though it's frequently more efficient (and entertaining) to dispatch enemies with gravity.

Players can't better all enemies using gravity, however. Some of them are defence to antigravity, providing an additional challenge. There are even a few enemies that can retreat sobriety themselves. And yes, you can retreat sobriety that's already been topsy-turvy by an enemy. It's about as difficult as it sounds.

In add-on to the core sobriety mechanic, Antipole moreover includes a number of extras to expand the experience. While XBL Indie Games can't offer actual Gamerscore points, Achievement fanatics will be blissful to know that the diversion still hosts a number of in-game challenges. These challenges are listed in the principal menu and even bestow players with a pop-up summary on completion. Each turn moreover has 3 dark coins that may be used to clear special dare levels. Finally, any turn keeps follow of finishing time and the number of lives used. Throw in a tip nick soundtrack and Antipole creates for an splendid package.

Anyone who enjoys a dare and just has to beat standard time should take a look.

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