In conditions of IP development, she explained that the Ubisoft group outlayed a year of pre-production office building the foundations of the Assassin's Creed franchise. "We outlayed truly a bit of time during source considering about the authorization metastory and story arc. And, many importantly, considering of how to make sandboxes that future diversion teams and future teams in other media would be able to examination and advance up with their own things in this franchise." Regarding the capability to do Assassin's Creed comics, TV or a film down the road, "You'll never obtain the most appropriate out of people if you only palm them this mill tablet."
Clearly display her roots working on The Sims Online , it's truly without doubt Raymond is a follower of Will Wright's ideas about air blower impasse in franchises. "I regard you must be rest on fans," desiring that the air blower residents will pick out the most appropriate ideas to work from. She Iterated a cite by Ralph Waldo Emerson is to video diversion industry: Foolish coherence is the vision of tiny franchises.
Raymond done coherent that Assassin's Creed was written as a authorization that could be handed over to professionals to spread the world, she mentioned that the next IP Ubisoft is developing in Toronto will hopefully be "handed over to fans."
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