Furthermore, due to BF3 using a new chronicle of DICE's diversion engine, Frostbite 2.0, mod collection won't indispensably simulate progressing Battlefield mod functionality. "We will not broach mod collection in the way that you delivered them for Battlefield 2 ," Bach says. "Creating mod collection currently -- dumbing them down -- takes a lot of appetite and what you are deliberating more every day is, 'Where do you put the focus?' Right right away the concentration is to emanate the most appropriate probable multiplayer, single-player, and commune diversion -- the core diversion of Battlefield 3 . We're still deliberating how you hoop modifications of any kind," he adds.
And even though the third Battlefield pretension will arrive on launch day in Xbox 360 and PlayStation 3 flavors, the game's first growth stage is the PC. "We won't make it for console and dock it to Personal Computer -- that's not how you do things," Bach says. "We're focusing on Personal Computer first, and then you fiddle with it to fit it onto consoles." Frankly, you wanna fiddle with it anyplace it is.
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