It's not good documented in any a place (come on Wikipedia !), but there are obviously a lot of pointed and obvious differences between the assorted stage releases of the games; many particularly in the initial Splinter Cell, according to MobyGames , where turn pattern and reward calm deviate between versions. While it would have been tidy to have been able to toggle between these versions in Splinter Cell Trilogy, the Personal Computer ports are may closer to the original Xbox sources than any other versions, and underline the highest-resolution properties (which are going to be bumped up to full HD in the Trilogy release).
Additionally, Monney records in a reply to a criticism that "the online segment of the original games won't be included" in Splinter Cell Trilogy -- only the single-player campaigns. While segment of the post URL suggests that the gathering will be "coming-to-ps3-in-june" (confirming an progressing inform ), Monney's strictly adhering with, "No definite let go date yet, but we'll refurbish you guys once you know!"
[Thanks, Merrick]
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