Gamasutra strike up go-to attention analysts Michael Pachter and Jesse Divnich for their takes on the sustainability of the genre. Both analysts basically characterized dance games as segment of a burble that is mostly indifferent by vicious accepting ( UK strike Zumba Fitness has a 43 on Metacritic ). "In short, yes, the dance difficulty is a bubble," mentioned Divnich, "much similar to many things in entertainment."
That doesn't meant that the burble is about to detonate -- or that the bottle of wash is shut to empty. At least, Ubisoft is formulation to keep on dipping in. The publisher's Tony Key teased that Michael Jackson: The Experience is "just the initial 'The Experience' brand." He updated that there's no reason because "another artist can't make a great dance diversion beneath 'The Experience brand,'" but didn't representation any splendid ideas. The Smurfs , anyone?
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