I outlayed a great segment of the past week personification the ultimate pre-release chronicle of Killzone 3, examining the ups and downs of using Move (with the confidante navigation controller) to do so in place of the typical DualShock 3 controller. After creation the initial, rather ungainly composition to literally pointing-and-shooting Helghast troopers, we can say that my experience has eventually been a certain one.
For one, when you target using the Move controller, the on-screen gun doesn't follow right away -- only the crosshairs, that spin red over enemies and yellow when you're indicating at foes that are at the back cover. Your gun trails at the back the reticule's transformation a bit, giving the sense that there's a few heft to it; rather than the way it functions in, say, Quake , where the gun and crosshairs are always in sync.
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