Wednesday, February 8, 2012

Battleship Film Blending In To An FPS By Double Helix

The player takes on the purpose of demolitions consultant Cole Mathis, who someway finds himself in assign of an whole naval navy and contingency use mentioned navy to urge the Hawaiian archipelago from underwater space aliens. This is a well-defined storyline from the movie -- however, since the bountiful of extraterrestrials and a serious insufficient of white and red pegs, you figure it's still set in the movie's universe. Gameplay is broken up between FPS sections and a "Battle Command" map, that is rather same to the typical Battleship grid we're all aware with. Here's anticipating for Electronic Talking DLC on day one.

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