Saturday, February 11, 2012

Apple Patent Shows 3-D Interface Calibrated By Eye Positioning

In a new obvious application, Apple shows how an immersive, tractable 3-D user interface could be implemented in future mobile devices.

The patent, patrician "Three Dimensional User Interface Effects on a Display by Using Properties of Motion," illustrates how eye-tracking and other sensor information could be used to manifestation a 3-D user interface that automatically calibrates itself to a user's positioning and ambient environment.

The way would use information from your iDevice's compass, GPS, accelerometer and gyrometer to compute your real-time support of reference. On tip of that, your hardware's front-facing camera would perform eye tracking. This would enable the device to uncover "more practical virtual 3-D depictions of the objects on the device's display," according to the obvious filing.

No stream Apple gadgets run 3-D displays, so for even a peek at where Apple might be going with its patent, you would have to spin to the HTC EVO 3D . This smartphone uses the parallax blockade technique for glasses-free 3-D viewing, but saying any emergence of a 3-D outcome is tough due to the technology's parsimonious observation angles. Indeed, stream systems similar to that in the EVO 3D do not take user-positioning information in to care to describe the 3-D effect.

Ambient lighting would moreover be factored in to Apple's virtual 3-D environment, as the picture on top of shows. If an onscreen piece had a shade at the back it, that shade would boldly change location depending on the location of a light source. And eye tracking would enable you to see not usually frontal views, but moreover the sides and rear views of 3-D objects.

Rather than the flat, 2-D app icons you see on your iPhone home screen now, this 3-D doing would use a recessed "bento box" form factor, according to the filing. And anyplace your stare falls, a virtual spotlight would prominence what you're seeking at. You'd be able to switch this 3-D outcome on and off using earthy gestures similar to waves.

Apple's way could moreover be implemented on desktops.

around Apple Insider

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