Epic Games carried the screen on , its arriving mild survival-horror diversion is to PC, at Comic-Con on Thursday.
, that was initial suggested at the Spike TV Video Game Awards in December, will be the initial diversion to implement Epic's Unreal Engine 4. It will be existing in 2013.
Epic Games showed the new engine to Wired in May.
seems to take many elements from : Players can scavenge for office building materials and utilitarian things in the daytime, then use those collected pieces to assemble and upgrade a fortress. Once night arrives, so do monsters, that players have to deflect off.
Epic claims that the diversion will underline a "dynamic and expanding world," but is not considerably ready to give out sum on how that will work.
It might be a whilst before players obtain their hands on , but it'll be engaging to see what innovations the group can bring to the genre.
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