After pity images of the Metal Gear Solid: Peace Walker remake, Hideo Kojima tweeted, "60 frames per second in HD... it's the best! Say peace!" Kojima Productions' Jiroo Tsubuyaki moreover fixed the support rate in a not similar twitter .
As Andriasang notes, Peace Walker outlines the last diversion in the gathering to gain from a doubled support rate. Kojima already fixed the same for Metal Gear Solid 3: Snake Eater -- and Metal Gear Solid 2 , it turns out, always ran at sixty frames per second, even on the PlayStation 2.
We suspect that explains Raiden's ... uh ... fibre .
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