The diversion describes, during a unreal small introduction, the player erratic in to a secret enchanting doorway somewhere, where small white creatures (called Leedmees, presumably) parade in step from a small spinning portal to another. Like the aged Lemmings games, Leadmees mindlessly travel forward, and it's up to the player to ensure they obtain home safely.
But there's a critical twist: In Lemmings , you tranquil the small creatures, using their abilities to obtain by the environment. In Leedmees , you are the environment. Like many Kinect titles so far, the thought is tougher to notify than it is to obviously do. You're represented as a stylized hang figure on the center of the screen, and the Leedmees can travel opposite your limbs, so you can expansion your arms out to emanate a bridge, opposite that the small creatures will hike. You can pierce and turn as they do it, too, so if they must be attain a stage on top of or below, you can have them travel onto an arm, and then lift it up to elevate the creatures, getting them to their destination.
There are moreover stars to collect, and any Leedmee can gather a star, so you have to guide any a initial to the star and then home. You're since a rating formed on how many you rescue and how many stars are collected, from F up to A and then S if you can coherent all perfectly.
There are 3 worlds with 10 stages any to play, all of varying difficulty. Spikes come in the blend at a few point, so you'll find yourself not usually developing bridges, but moreover personification guardian at the same time. Some levels have a floor, and any creatures that drop down there will travel back and onward from side to side until possibly you step on them or you attain a palm down -- they'll burst up to it, even though you can't obviously squeeze and grip on to them.
Leedmees is simple, but a lot of fun, and as a downloadable XBLA title, it seems similar to a great value. Konami is formulation a let go for September of this year.
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