The diversion follows the exploits of Special Forces infantry battling insurgents in Afghanistan in 2002.
In August, Defence Secretary Dr Liam Fox called is to diversion to be criminialized after it emerged that users could free-for-all as The Taliban.
Its developer EA mentioned the diversion was meant to be realistic, but finally renamed The Taliban "The Opposition".
This edition, the ultimate in EA's long running array of games temperament the MoH title, has dispensed with its World War II thesis and opted to reconstruct modern war in the continuing strife in Afghanistan.
But with 150,000 American, British and Allied infantry fighting in Afghanistan, many felt receiving on the purpose of the Taliban was a step as well far.
Dr Fox described the diversion as "un-British" and mentioned it was "shocking that someone would regard it satisfactory to reconstruct the acts of the Taliban against British soldiers".
The Canadian and Danish Defence Ministers moreover criticised the game.
EA weathered the charge for a couple of weeks, but in early October the definite arched to pressure and took the tenure "Taliban" out of the multiplayer option.
Despite the change, the diversion is still criminialized from sale on army bases, nonetheless infantry can buy it elsewhere and fool around it on station.
Johnny Minkley, a publisher with video gaming website Eurogamer, told BBC News that he considered EA's preference to enable users to fool around as the Taliban was a selling ploy.
"I do not regard EA was that naive," he said.
"They knew that this would be controversial, but they indispensable to do all to obtain attention, primarily when they are going up against Call of Duty: Modern Warfare - the greatest brand in the world."
The diversion itself has received often certain reviews, scoring an median of 75% according to the examination aggregator site Metacritic. Computer and Video Games Magazine described it as "an accomplished, assured online shooter".
Mr Minkley agreed, adage the developers had completed "a unequivocally great job" but updated that the product was a few way from being perfect.
"The promotion stands up well and it is a capable and interesting initial person shooter.
"But we do have a complaint with it, and that is that the singular player mode is very short.
"A capable gamer could obtain by the whole diversion in beneath 5 hours."
In the 1990s, singular player games usually lasted for days, if not weeks. However, that altered with the 2001 let go of Max Payne, that could be completed in beneath 12 hours.
"This is an ever flourishing direction - we saw it with Call of Duty 4: Modern Warfare - of having an exciting, but short, singular player game," mentioned Mr Minkley.
"Developers affirm that the multi-player aspect - where players vie on line - extends the life of the game, but the fact waste many people cannot or do not wish to fool around online," he added.
US developer Activision's final modern war shooter - Call of Duty: Modern Warfare 2 - grossed over $1bn in sales, and the follow on pretension Call of Duty: Black Ops, due for let go on 9 November this year, is approaching to do as well, if not better.
EA's preference to switch the Medal of Honor thesis from the Second World War to a progressive strife has stirred a few critics to accuse the US definite of imitation.
Mr Minkley agreed, but mentioned the preference was a financial one and Medal of Honor was not a colorless imitation.
"What they've attempted to do is concentration on the difficulty and doubt of horse opera forces in Afghanistan and it feels not similar from a Hollywood type shooter similar to Call of Duty.
"You moreover have to bear in thoughts there is a grade of WWII tiredness and, ultimately, games developers are there to make money," he said.
"This is a blurb preference to follow the success of Call of Duty: Modern Warfare 2 but - other than The Taliban situation - is far reduction intentionally active than Call of Duty."
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