Tuesday, November 30, 2010

Joystiq Indie Pitch: Scarlett And The Spark Of Life

Tristan Clark : Scarlett's a princess - the type with a crowbar and a gusto for rescuing herself when kidnapped. The initial part sees her stuck in a remote mountainous village, with her usually luck of elude being a grumpy, selfish automatic horse. Hilarious hijinks ensue.

How did Launching Pad Games obtain started?
Tristan : It was at a birthday celebration for a flatmate. we had already drank more beer, wine, tequila and rum than was great for me, when a buddy brings a of their friends over. This hazy-looking person announced something like, "Hi, we similar to creation games." we announced back something expressive like, "Great! Fantastic! Me too!" For a few reason, the rest is all a blur, but that buddy of a buddy and we finished up going in to business together.

Tim : Yep, that's flattering ample precisely how it happened. Since then, we've done a few well-received Flash baffle games ( The Pretender Part One and Two ) together with a small iPhone action diversion called Zoo Lasso . Oh, a thing omitted from Tristan's celebration story: a few of the cheering was about wanting to make games with engaging stories. That's because I'm blissful we've done Scarlett , even if it did take 4 times longer than we think it would. Ahem.

On that note, how long did Scarlett take to create?
Tim : In a boisterous encounter of optimism, we obviously think we could emanate an iPhone exploit in two months. A rewrite, a ton of late nights and a full graphical revamp later, the diversion is at last ready - 8 months after we started. we similar to to think that it's been value the wait, though.

Why did you wish to make games?
Tristan : For me, it's all about formulating worlds that people wish to inhabit. It could be a baffle game, an RPG, whatever - the think of being able to invoke up a account or an experience that a player gets sucked in to is surely amazing.
Tim : Making games - notably games with stories - brings together so many things we love: writing, design, audio, programming, song ... we can overtly say that this is my mental condition job!

What a thing would you discuss it someone to remonstrate them to obtain your game?
Tristan : We've got a few extraordinary bee jokes in Scarlett . Seriously, they're off the hook, go examine them out.

What's next?
Tristan : Scarlett Adventures Episode 2 , we hope! If people similar to the initial episode, we'll be knuckling down and creation a continuation that will be at least 10,000 times more awesome.

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