Tuesday, September 28, 2010

Naughty Bear Crashes The IPhone Party

"How d'you similar to them Apples?" - Naughty Bear

Agoura Hills, CA - September 27, 2010 - Following the worldwide success of Naughty Bear is to home console systems, 505 Games and developer Artificial Mind and Movement (A2M) currently voiced the let go of Naughty Bear for Apple iPhone/iPod®Touch featuring everyone's preferred omni-present and-let's face it-omni-moody bear.

"In the final 6 months Naughty Bear has prisoner the aptitude of a really far-reaching fanbase and really rapidly turn an symbol inside of the gaming world and a guide is to disenfranchised and the discontented everywhere," mentioned Tim Woodley, Head of Global Brand Management, 505 Games. "With the launch of the iPhone version, Naughty Bear fans can finally, and actually literally, take counts in to their own hands."

"We knew that Naughty Bear was best for on-the-go gaming and put a lot of time in to enlightening the experience to simulate the new format, controls and objectives," mentioned David Osborne, imaginative executive at Artificial Mind and Movement.

Naughty Bear is to iPhone delivers an all-new way to take manage of the malicious pretension purpose and once once again wreak devastation on every stuffing-filled enemy that crosses your path. With a unique manage network tailored especially is to iPhone and iPod Touch's touchscreen inputs and a top-down viewpoint, the camera zooms in for up-close-and-not-so-personable signature snuff out moves that have turn the heading of our untimely bear.

Following the already determined regulation of the console versions, the diversion features a immeasurable form of weapons, objects and shock strategy for gamers to occupy to maim, whack and cut back their island cohabitants in the query for ever-important Naughty Points, warranted by harsh honeyed punish against any pressed animal brave-or stupid-enough to cranky Naughty's path.

Naughty Bear is existing right away for Apple's iPhone

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