The overworld will be dotted with multi-part dungeons, a few of them quest-specific and others that are random. Regardless, Blank records that players should "always feel rewarded" plumbing the inlet of any dungeon. Also, players won't have to fret about backtracking out of dungeons, as any will have a portal back to the aspect at its endpoint.
Runic has moreover posted a extensive turn pattern QA with lots of technical details, inclusive data on level-editing tools. The QA moreover confirms that outside levels will underline a day and night motorcycle and pointless weather.
Check out a few uninformed Torchlight 2 screens in the art studio below.
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