Wednesday, January 19, 2011

'Halo: Reach Mythbusters' Tackles More Misconceptions In Fifth Episode

Halo: Reach, created to one side for Xbox 360 by celebrated developer Bungie, is the blockbuster prequel to the best-selling Xbox authorization of all time. It represents the pinnacle of Bungie's 10 years of experience crafting groundbreaking Halo games that have lifted expectations for what may be completed in a video game. In Halo: Reach, players experience the crucial moments that imitate the Halo legend. It's the story of Noble Team, a patrol of drastic Spartan soldiers, and their last mount on world Reach, humanity's last line of invulnerability between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals among a backdrop of massive, grand environments. Characters, enemies and environments are rendered in extraordinary item by an all-new engine written to broach epic-scale encounters against the wily and cruel Covenant. Once the promotion is over, the fighting continues online with an unsurpassed multiplayer experience that expands on the award-winning apartment of features that helped conclude the Xbox LIVE experience.

No comments:

Post a Comment